Class PlayerUnleashEntityEvent

All Implemented Interfaces:
Cancellable

public class PlayerUnleashEntityEvent extends EntityUnleashEvent implements Cancellable
Called prior to an entity being unleashed due to a player's action.
  • Constructor Details Link icon

    • PlayerUnleashEntityEvent Link icon

      public PlayerUnleashEntityEvent(@NotNull Entity entity, @NotNull Player player, @NotNull EquipmentSlot hand)
    • PlayerUnleashEntityEvent Link icon

      @Deprecated public PlayerUnleashEntityEvent(@NotNull Entity entity, @NotNull Player player)
      Deprecated.
  • Method Details Link icon

    • getPlayer Link icon

      @NotNull public Player getPlayer()
      Returns the player who is unleashing the entity.
      Returns:
      The player
    • getHand Link icon

      @NotNull public EquipmentSlot getHand()
      Get the hand used by the player to unleash the entity.
      Returns:
      the hand
    • isCancelled Link icon

      public boolean isCancelled()
      Description copied from interface: Cancellable
      Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if this event is cancelled
    • setCancelled Link icon

      public void setCancelled(boolean cancel)
      Description copied from interface: Cancellable
      Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - true if you wish to cancel this event