CommandSender, Entity, Metadatable, Nameable, Permissible, ServerOperatorpublic interface Item extends Entity
Entity.Spigot| Modifier and Type | Method | Description | 
|---|---|---|
| boolean | canMobPickup() | Gets if non-player entities can pick this Item up | 
| ItemStack | getItemStack() | Gets the item stack associated with this item drop. | 
| int | getPickupDelay() | Gets the delay before this Item is available to be picked up by players | 
| void | setCanMobPickup(boolean canMobPickup) | Sets if non-player entities can pick this Item up | 
| void | setItemStack(ItemStack stack) | Sets the item stack associated with this item drop. | 
| void | setPickupDelay(int delay) | Sets the delay before this Item is available to be picked up by players | 
getName, sendMessage, sendMessage, sendMessage, sendMessageaddPassenger, addScoreboardTag, eject, fromMobSpawner, getChunk, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatagetCustomName, setCustomNameaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentisOp, setOpItemStack getItemStack()
void setItemStack(ItemStack stack)
stack - An item stack.int getPickupDelay()
void setPickupDelay(int delay)
delay - New delayboolean canMobPickup()
void setCanMobPickup(boolean canMobPickup)
canMobPickup - True to allow non-player entity pickupCopyright © 2018. All rights reserved.