Attributable, CommandSender, Creature, Damageable, Entity, LivingEntity, Lootable, Metadatable, Mob, Monster, Nameable, Permissible, ProjectileSource, SentientNPC, ServerOperator, Zombiepublic interface PigZombie extends Zombie
Entity.Spigot| Modifier and Type | Method | Description | 
|---|---|---|
| int | getAnger() | Get the pig zombie's current anger level. | 
| boolean | isAngry() | Shorthand; gets whether the zombie is angry. | 
| void | setAnger(int level) | Set the pig zombie's current anger level. | 
| void | setAngry(boolean angry) | Shorthand; sets to either 0 or the default level. | 
getAttributegetName, sendMessage, sendMessage, sendMessage, sendMessagedamage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, fromMobSpawner, getChunk, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportaddPotionEffect, addPotionEffect, addPotionEffects, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isLeashed, isRiptiding, isSwimming, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimmingclearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeedgetMetadata, hasMetadata, removeMetadata, setMetadatagetCustomName, setCustomNameaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentlaunchProjectile, launchProjectileisOp, setOpgetVillagerProfession, isBaby, isVillager, setBaby, setVillager, setVillagerProfessionint getAnger()
void setAnger(int level)
level - The anger level. Higher levels of anger take longer to
     wear off.void setAngry(boolean angry)
angry - Whether the zombie should be angry.boolean isAngry()
Copyright © 2018. All rights reserved.