| Package | Description | 
|---|---|
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.material | Classes that represents various voxel types and states. | 
| Modifier and Type | Interface | Description | 
|---|---|---|
| interface  | Hanging | Represents a Hanging entity | 
| interface  | ItemFrame | Represents an Item Frame | 
| interface  | LeashHitch | Represents a Leash Hitch on a fence | 
| interface  | Painting | Represents a Painting. | 
| Modifier and Type | Class | Description | 
|---|---|---|
| class  | Banner | |
| class  | Button | Represents a button | 
| class  | CocoaPlant | Represents the cocoa plant | 
| class  | Ladder | Represents Ladder data | 
| class  | Lever | Represents a lever | 
| class  | PistonExtensionMaterial | Material data for the piston extension block | 
| class  | RedstoneTorch | Represents a redstone torch | 
| class  | Sign | MaterialData for signs | 
| class  | SimpleAttachableMaterialData | Simple utility class for attachable MaterialData subclasses | 
| class  | Torch | MaterialData for torches | 
| class  | TrapDoor | Represents a trap door | 
| class  | TripwireHook | Represents the tripwire hook | 
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