public class PlayerPostRespawnEvent extends PlayerEvent
Event.Resultplayer| Constructor | Description | 
|---|---|
PlayerPostRespawnEvent(Player respawnPlayer,
                      Location respawnedLocation,
                      boolean isBedSpawn) | 
| Modifier and Type | Method | Description | 
|---|---|---|
static HandlerList | 
getHandlerList() | 
|
HandlerList | 
getHandlers() | 
|
Location | 
getRespawnedLocation() | 
 Returns the location of the respawned player 
 | 
boolean | 
isBedSpawn() | 
 Checks if the player respawned to their bed 
 | 
callEvent, getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayer@NotNull public Location getRespawnedLocation()
public boolean isBedSpawn()
@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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