public class PlayerPostRespawnEvent extends PlayerEvent
Event.Resultplayer| Constructor | Description |
|---|---|
PlayerPostRespawnEvent(Player respawnPlayer,
Location respawnedLocation,
boolean isBedSpawn) |
| Modifier and Type | Method | Description |
|---|---|---|
static HandlerList |
getHandlerList() |
|
HandlerList |
getHandlers() |
|
Location |
getRespawnedLocation() |
Returns the location of the respawned player
|
boolean |
isBedSpawn() |
Checks if the player respawned to their bed
|
callEvent, getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayer@NotNull public Location getRespawnedLocation()
public boolean isBedSpawn()
@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
Copyright © 2020. All rights reserved.