| Package | Description | 
|---|---|
| org.bukkit | The root package of the Bukkit API, contains generalized API classes. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.entity | 
| Modifier and Type | Method | Description | 
|---|---|---|
| static SoundCategory | SoundCategory. valueOf(String name) | Returns the enum constant of this type with the specified name. | 
| static SoundCategory[] | SoundCategory. values() | Returns an array containing the constants of this enum type, in
the order they are declared. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| void | World. playSound(Location location,
         String sound,
         SoundCategory category,
         float volume,
         float pitch) | Play a Sound at the provided Location in the World. | 
| void | World. playSound(Location location,
         Sound sound,
         SoundCategory category,
         float volume,
         float pitch) | Play a Sound at the provided Location in the World. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| void | Player. playSound(Location location,
         String sound,
         SoundCategory category,
         float volume,
         float pitch) | Play a sound for a player at the location. | 
| void | Player. playSound(Location location,
         Sound sound,
         SoundCategory category,
         float volume,
         float pitch) | Play a sound for a player at the location. | 
| void | Player. stopSound(String sound,
         SoundCategory category) | Stop the specified sound from playing. | 
| void | Player. stopSound(Sound sound,
         SoundCategory category) | Stop the specified sound from playing. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| SoundCategory | EntityDeathEvent. getDeathSoundCategory() | Get the sound category that the death sound should play in | 
| Modifier and Type | Method | Description | 
|---|---|---|
| void | EntityDeathEvent. setDeathSoundCategory(SoundCategory soundCategory) | Set the sound category that the death sound should play in. | 
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