| Package | Description | 
|---|---|
| com.destroystokyo.paper.entity.ai | |
| org.bukkit | The root package of the Bukkit API, contains generalized API classes. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.raid | Eventsrelated to raids. | 
| Modifier and Type | Field | Description | 
|---|---|---|
| static GoalKey<Raider> | VanillaGoal. NEAREST_ATTACKABLE_TARGET_WITCH | |
| static GoalKey<Raider> | VanillaGoal. NEAREST_HEALABLE_RAIDER | |
| static GoalKey<Raider> | VanillaGoal. RAID | |
| static GoalKey<Raider> | VanillaGoal. RAIDER_CELEBRATION | |
| static GoalKey<Raider> | VanillaGoal. RAIDER_HOLD_GROUND | |
| static GoalKey<Raider> | VanillaGoal. RAIDER_MOVE_THROUGH_VILLAGE | |
| static GoalKey<Raider> | VanillaGoal. RAIDER_OBTAIN_BANNER | 
| Modifier and Type | Method | Description | 
|---|---|---|
| List<Raider> | Raid. getRaiders() | Gets all remaining  Raiderin the present wave. | 
| Modifier and Type | Interface | Description | 
|---|---|---|
| interface  | Evoker | Represents an Evoker "Illager". | 
| interface  | Illager | Represents a type of "Illager". | 
| interface  | Illusioner | Represents an Illusioner "Illager". | 
| interface  | Pillager | Illager entity. | 
| interface  | Ravager | Illager beast. | 
| interface  | Spellcaster | Represents a spell casting "Illager". | 
| interface  | Vindicator | Represents a Vindicator. | 
| interface  | Witch | Represents a Witch | 
| Modifier and Type | Method | Description | 
|---|---|---|
| Raider | RaidSpawnWaveEvent. getPatrolLeader() | Returns the patrol leader. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| List<Raider> | RaidSpawnWaveEvent. getRaiders() | Returns all  Raiderthat spawned in this wave. | 
| Constructor | Description | 
|---|---|
| RaidSpawnWaveEvent(Raid raid,
                  World world,
                  Raider leader,
                  List<Raider> raiders) | 
| Constructor | Description | 
|---|---|
| RaidSpawnWaveEvent(Raid raid,
                  World world,
                  Raider leader,
                  List<Raider> raiders) | 
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