public class PlayerLoginEvent extends PlayerEvent
PlayerJoinEvent instead.| Modifier and Type | Class | Description | 
|---|---|---|
| static class  | PlayerLoginEvent.Result | Basic kick reasons for communicating to plugins | 
player| Constructor | Description | 
|---|---|
| PlayerLoginEvent(Player player,
                String hostname,
                InetAddress address) | |
| PlayerLoginEvent(Player player,
                String hostname,
                InetAddress address,
                InetAddress realAddress) | This constructor defaults message to an empty string, and result to
 ALLOWED | 
| PlayerLoginEvent(Player player,
                String hostname,
                InetAddress address,
                PlayerLoginEvent.Result result,
                String message,
                InetAddress realAddress) | This constructor pre-configures the event with a result and message | 
| Modifier and Type | Method | Description | 
|---|---|---|
| void | allow() | Allows the player to log in | 
| void | disallow(PlayerLoginEvent.Result result,
        String message) | Disallows the player from logging in, with the given reason | 
| InetAddress | getAddress() | Gets the  InetAddressfor the Player associated with this event. | 
| static HandlerList | getHandlerList() | |
| HandlerList | getHandlers() | |
| String | getHostname() | Gets the hostname that the player used to connect to the server, or
 blank if unknown | 
| String | getKickMessage() | Gets the current kick message that will be used if getResult() !=
 Result.ALLOWED | 
| InetAddress | getRealAddress() | Gets the connection address of this player, regardless of whether it has been spoofed or not. | 
| PlayerLoginEvent.Result | getResult() | Gets the current result of the login, as an enum | 
| void | setKickMessage(String message) | Sets the kick message to display if getResult() != Result.ALLOWED | 
| void | setResult(PlayerLoginEvent.Result result) | Sets the new result of the login, as an enum | 
callEvent, getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayerpublic PlayerLoginEvent(@NotNull Player player, @NotNull String hostname, @NotNull InetAddress address, @NotNull InetAddress realAddress)
player - The Player for this eventhostname - The hostname that was used to connect to the serveraddress - The address the player used to connect, provided for
     timing issuesrealAddress - the actual, unspoofed connecting addresspublic PlayerLoginEvent(@NotNull Player player, @NotNull String hostname, @NotNull InetAddress address)
public PlayerLoginEvent(@NotNull Player player, @NotNull String hostname, @NotNull InetAddress address, @NotNull PlayerLoginEvent.Result result, @NotNull String message, @NotNull InetAddress realAddress)
player - The Player for this eventhostname - The hostname that was used to connect to the serveraddress - The address the player used to connect, provided for
     timing issuesresult - The result status for this eventmessage - The message to be displayed if result denies loginrealAddress - the actual, unspoofed connecting address@NotNull public InetAddress getRealAddress()
@NotNull public PlayerLoginEvent.Result getResult()
public void setResult(@NotNull PlayerLoginEvent.Result result)
result - New result to set@NotNull public String getKickMessage()
public void setKickMessage(@NotNull String message)
message - New kick message@NotNull public String getHostname()
public void allow()
public void disallow(@NotNull PlayerLoginEvent.Result result, @NotNull String message)
result - New result for disallowing the playermessage - Kick message to display to the user@NotNull public InetAddress getAddress()
InetAddress for the Player associated with this event.
 This method is provided as a workaround for player.getAddress()
 returning null during PlayerLoginEvent.@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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