| Package | Description | 
|---|---|
| org.bukkit.loot | Classes relevant to loot table manipulation and generation. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| LootContext.Builder | LootContext.Builder. killer(HumanEntity killer) | Set the  HumanEntitythat killedLootContext.getLootedEntity(). | 
| LootContext.Builder | LootContext.Builder. lootedEntity(Entity lootedEntity) | The entity that was killed. | 
| LootContext.Builder | LootContext.Builder. lootingModifier(int modifier) | Set the  Enchantment.LOOT_BONUS_MOBSlevel equivalent to use when generating loot. | 
| LootContext.Builder | LootContext.Builder. luck(float luck) | Set how much luck to have when generating loot. | 
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