AbstractVillager, Ageable, Attributable, Breedable, CommandSender, Creature, Damageable, Entity, InventoryHolder, LivingEntity, Lootable, Merchant, Metadatable, Mob, Nameable, NPC, Permissible, PersistentDataHolder, ProjectileSource, ServerOperatorpublic interface Villager extends AbstractVillager
| Modifier and Type | Interface | Description |
|---|---|---|
static class |
Villager.Profession |
Represents the various different Villager professions there may be.
|
static class |
Villager.Type |
Represents Villager type, usually corresponding to what biome they spawn
in.
|
Entity.Spigot| Modifier and Type | Method | Description |
|---|---|---|
void |
clearReputations() |
Clear all reputations from this villager.
|
Villager.Profession |
getProfession() |
Gets the current profession of this villager.
|
Reputation |
getReputation(UUID uniqueId) |
Get the
reputation
for a specific player by UUID. |
Map<UUID,Reputation> |
getReputations() |
Get all
reputations
for all players mapped by their unique IDs. |
int |
getRestocksToday() |
Gets the amount of times a villager has restocked their trades today
|
int |
getVillagerExperience() |
Gets the trading experience of this villager.
|
int |
getVillagerLevel() |
Gets the level of this villager.
|
Villager.Type |
getVillagerType() |
Gets the current type of this villager.
|
void |
setProfession(Villager.Profession profession) |
Sets the new profession of this villager.
|
void |
setReputation(UUID uniqueId,
Reputation reputation) |
Set the
reputation
for a specific player by UUID. |
void |
setReputations(Map<UUID,Reputation> reputations) |
Set all
reputations
for all players mapped by their unique IDs. |
void |
setRestocksToday(int restocksToday) |
Sets the amount of times a villager has restocked their trades today
|
void |
setVillagerExperience(int experience) |
Sets the trading experience of this villager.
|
void |
setVillagerLevel(int level) |
Sets the level of this villager.
|
void |
setVillagerType(Villager.Type type) |
Sets the new type of this villager.
|
boolean |
sleep(Location location) |
Attempts to make this villager sleep at the given location.
|
void |
wakeup() |
Causes this villager to wake up if he's currently sleeping.
|
getInventorygetAge, isAdult, setAdult, setAge, setBabygetAttributecanBreed, getAgeLock, setAgeLock, setBreedgetName, sendMessage, sendMessage, sendMessage, sendMessagedamage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInBubbleColumn, isInLava, isInRain, isInsideVehicle, isInvulnerable, isInWater, isInWaterOrBubbleColumn, isInWaterOrRain, isInWaterOrRainOrBubbleColumn, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsyncaddPotionEffect, addPotionEffect, addPotionEffects, attack, getActiveItem, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getArrowsStuck, getCanPickupItems, getCategory, getCollidableExemptions, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isJumping, isLeashed, isRiptiding, isSleeping, isSwimming, playPickupItemAnimation, playPickupItemAnimation, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setJumping, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimming, swingMainHand, swingOffHandclearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeedgetRecipe, getRecipeCount, getRecipes, getTrader, isTrading, setRecipe, setRecipesgetMetadata, hasMetadata, removeMetadata, setMetadatagetPathfinder, getTarget, isAware, isInDaylight, setAware, setTargetgetCustomName, setCustomNameaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentgetPersistentDataContainerlaunchProjectile, launchProjectileisOp, setOp@NotNull Villager.Profession getProfession()
void setProfession(@NotNull Villager.Profession profession)
profession - New profession.@NotNull Villager.Type getVillagerType()
void setVillagerType(@NotNull Villager.Type type)
type - New type.int getVillagerLevel()
void setVillagerLevel(int level)
level - the new levelIllegalArgumentException - if level not between [1, 5]int getVillagerExperience()
void setVillagerExperience(int experience)
experience - new experienceIllegalArgumentException - if experience < 0int getRestocksToday()
void setRestocksToday(int restocksToday)
restocksToday - new restock countboolean sleep(@NotNull Location location)
location - the location of the bedvoid wakeup()
IllegalStateException - if not sleeping@Nullable Reputation getReputation(@NotNull UUID uniqueId)
reputation
for a specific player by UUID.uniqueId - The UUID of the player to get the reputation of.@NotNull Map<UUID,Reputation> getReputations()
reputations
for all players mapped by their unique IDs.reputations for all players
in a copied map.void setReputation(@NotNull UUID uniqueId, @NotNull Reputation reputation)
reputation
for a specific player by UUID.uniqueId - The UUID of the player to set the reputation of.reputation - The reputation to set.void setReputations(@NotNull Map<UUID,Reputation> reputations)
reputations
for all players mapped by their unique IDs.reputations - All reputations
for all players mapped by their unique IDs.void clearReputations()
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