| Package | Description |
|---|---|
| org.bukkit.event.world | |
| org.bukkit.loot |
Classes relevant to loot table manipulation and generation.
|
| Modifier and Type | Method | Description |
|---|---|---|
LootContext |
LootGenerateEvent.getLootContext() |
Get the loot context used to provide context to the loot table's loot
generation.
|
| Constructor | Description |
|---|---|
LootGenerateEvent(World world,
Entity entity,
InventoryHolder inventoryHolder,
LootTable lootTable,
LootContext lootContext,
List<ItemStack> items,
boolean plugin) |
| Modifier and Type | Method | Description |
|---|---|---|
LootContext |
LootContext.Builder.build() |
Create a new
LootContext instance using the supplied
parameters. |
| Modifier and Type | Method | Description |
|---|---|---|
void |
LootTable.fillInventory(Inventory inventory,
Random random,
LootContext context) |
Attempt to fill an inventory with this LootTable's loot.
|
Collection<ItemStack> |
LootTable.populateLoot(Random random,
LootContext context) |
Returns a mutable list of loot generated by this LootTable.
|
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