CommandSender
, Entity
, Explosive
, Metadatable
, Nameable
, Permissible
, PersistentDataHolder
, Projectile
, ServerOperator
DragonFireball
, LargeFireball
, SizedFireball
, SmallFireball
, WitherSkull
public interface Fireball extends Projectile, Explosive
Entity.Spigot
Modifier and Type | Method | Description |
---|---|---|
Vector |
getDirection() |
Retrieve the direction this fireball is heading toward
|
void |
setDirection(Vector direction) |
Fireballs fly straight and do not take setVelocity(...) well.
|
getName, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage
addPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInBubbleColumn, isInLava, isInRain, isInsideVehicle, isInvulnerable, isInWater, isInWaterOrBubbleColumn, isInWaterOrRain, isInWaterOrRainOrBubbleColumn, isOnGround, isPersistent, isSilent, isTicking, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsync
getYield, isIncendiary, setIsIncendiary, setYield
getMetadata, hasMetadata, removeMetadata, setMetadata
getCustomName, setCustomName
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
getPersistentDataContainer
doesBounce, getShooter, setBounce, setShooter
isOp, setOp
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