Package org.bukkit.damage
Interface DamageEffect
@Experimental
public interface DamageEffect
Represents a type of effect that occurs when damage is inflicted. Currently,
 effects only determine the sound that plays.
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final DamageEffectA single burn tick (fire, lava, etc.).static final DamageEffectDrowning.static final DamageEffectFreeze tick (powder snow).static final DamageEffectThe default damage effect.static final DamageEffectPoked by a berry bush.static final DamageEffectThorns.
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Method Summary
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Field Details- 
HURTThe default damage effect.
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THORNSThorns.
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DROWNINGDrowning.
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BURNINGA single burn tick (fire, lava, etc.).
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POKINGPoked by a berry bush.
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FREEZINGFreeze tick (powder snow).
 
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Method Details- 
getSoundGet theSoundplayed for thisDamageEffect.- Returns:
- the sound
 
 
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