Package org.bukkit.event.entity
Enum Class EntityRemoveEvent.Cause
- All Implemented Interfaces:
- Serializable,- Comparable<EntityRemoveEvent.Cause>,- Constable
- Enclosing class:
- EntityRemoveEvent
Represents various ways an entity gets removed.
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Nested Class SummaryNested classes/interfaces inherited from class java.lang.EnumEnum.EnumDesc<E extends Enum<E>>
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Enum Constant SummaryEnum ConstantsEnum ConstantDescriptionWhen an entity dies.When an entity does despawn.When an entity gets removed because it drops as an item.When an entity gets removed because it enters a block.When an entity gets removed because it exploded.When an entity gets removed because it hit something.When an entity gets removed because it merges with another one.When an entity gets removed because it is too far below the world.When an entity gets removed because it got pickup.When an entity gets removed with a player because the player quits the game.When a plugin manually removes an entity.When an entity gets removed because it transforms into another one.When the chunk an entity is in gets unloaded.
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Method SummaryModifier and TypeMethodDescriptionstatic EntityRemoveEvent.CauseReturns the enum constant of this class with the specified name.static EntityRemoveEvent.Cause[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details- 
DEATHWhen an entity dies.
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DESPAWNWhen an entity does despawn. This includes mobs which are too far away, items or arrows which lay to long on the ground or area effect cloud.
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DROPWhen an entity gets removed because it drops as an item. For example, trident or falling sand.Note: Depending on other factors, such as gamerules, no item will actually drop, the cause, however, will still be drop. 
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ENTER_BLOCKWhen an entity gets removed because it enters a block. For example, bees or silverfish.
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EXPLODEWhen an entity gets removed because it exploded. For example, creepers, tnt or firework.
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HITWhen an entity gets removed because it hit something. This mainly applies to projectiles.
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MERGEWhen an entity gets removed because it merges with another one. For example, items or xp.
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OUT_OF_WORLDWhen an entity gets removed because it is too far below the world. This only applies to entities which get removed immediately, some entities get damage instead.
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PICKUPWhen an entity gets removed because it got pickup. For example, items, arrows, xp or parrots which get on a player shoulder.
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PLAYER_QUITWhen an entity gets removed with a player because the player quits the game. For example, a boat which gets removed with the player when he quits.
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PLUGINWhen a plugin manually removes an entity.
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TRANSFORMATIONWhen an entity gets removed because it transforms into another one.
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UNLOADWhen the chunk an entity is in gets unloaded.
 
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Method Details- 
valuesReturns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
 
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valueOfReturns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
- name- the name of the enum constant to be returned.
- Returns:
- the enum constant with the specified name
- Throws:
- IllegalArgumentException- if this enum class has no constant with the specified name
- NullPointerException- if the argument is null
 
 
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