| Package | Description | 
|---|---|
| com.destroystokyo.paper.entity | |
| com.destroystokyo.paper.loottable | |
| org.bukkit | The root package of the Bukkit API, contains generalized API classes. | 
| org.bukkit.block | Classes used to manipulate the voxels in a  world,
 including special states. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.entity.minecart | Interfaces for various  Minecarttypes. | 
| org.bukkit.event.world | |
| org.bukkit.loot | Classes relevant to loot table manipulation and generation. | 
| Class | Description | 
|---|---|
| Lootable | 
| Class | Description | 
|---|---|
| Lootable | 
| Class | Description | 
|---|---|
| LootTable | LootTables are technical files that represent what items should be in
 naturally generated containers, what items should be dropped when killing a
 mob, or what items can be fished. | 
| LootTables | This enum holds a list of all known  LootTables offered by Mojang. | 
| Class | Description | 
|---|---|
| Lootable | 
| Class | Description | 
|---|---|
| Lootable | 
| Class | Description | 
|---|---|
| Lootable | 
| Class | Description | 
|---|---|
| LootContext | Represents additional information a  LootTablecan use to modify it's
 generated loot. | 
| LootTable | LootTables are technical files that represent what items should be in
 naturally generated containers, what items should be dropped when killing a
 mob, or what items can be fished. | 
| Class | Description | 
|---|---|
| LootContext | Represents additional information a  LootTablecan use to modify it's
 generated loot. | 
| LootContext.Builder | Utility class to make building  LootContexteasier. | 
| LootTable | LootTables are technical files that represent what items should be in
 naturally generated containers, what items should be dropped when killing a
 mob, or what items can be fished. | 
| LootTables | This enum holds a list of all known  LootTables offered by Mojang. | 
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