Ageable, Attributable, CommandSender, Creature, Damageable, Entity, LivingEntity, Lootable, Metadatable, Mob, Monster, Nameable, Permissible, PersistentDataHolder, ProjectileSource, ServerOperator, Zombiepublic interface PigZombie extends Zombie
Entity.Spigot| Modifier and Type | Method | Description | 
|---|---|---|
| int | getAnger() | Get the pig zombie's current anger level. | 
| int | getConversionTime() | Not applicable to this entity | 
| boolean | isAngry() | Shorthand; gets whether the zombie is angry. | 
| boolean | isConverting() | Not applicable to this entity | 
| void | setAnger(int level) | Set the pig zombie's current anger level. | 
| void | setAngry(boolean angry) | Shorthand; sets to either 0 or the default level. | 
| void | setConversionTime(int time) | Not applicable to this entity | 
canBreed, getAge, getAgeLock, isAdult, setAdult, setAge, setAgeLock, setBaby, setBreedgetAttributegetName, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessagedamage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInBubbleColumn, isInLava, isInRain, isInsideVehicle, isInvulnerable, isInWater, isInWaterOrBubbleColumn, isInWaterOrRain, isInWaterOrRainOrBubbleColumn, isOnGround, isPersistent, isSilent, isTicking, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsyncaddPotionEffect, addPotionEffect, addPotionEffects, attack, clearActiveItem, getActiveItem, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getArrowsStuck, getCanPickupItems, getCategory, getCollidableExemptions, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getHurtDirection, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isInvisible, isJumping, isLeashed, isRiptiding, isSleeping, isSwimming, playPickupItemAnimation, playPickupItemAnimation, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setHurtDirection, setInvisible, setJumping, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimming, swingMainHand, swingOffHandclearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeedgetMetadata, hasMetadata, removeMetadata, setMetadatagetPathfinder, getTarget, isAware, isInDaylight, setAware, setTargetgetCustomName, setCustomNameaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentgetPersistentDataContainerlaunchProjectile, launchProjectileisOp, setOpcanBreakDoors, getVillagerProfession, isArmsRaised, isBaby, isDrowning, isVillager, setArmsRaised, setBaby, setCanBreakDoors, setShouldBurnInDay, setVillager, setVillagerProfession, shouldBurnInDay, startDrowning, stopDrowningint getAnger()
void setAnger(int level)
level - The anger level. Higher levels of anger take longer to
     wear off.void setAngry(boolean angry)
angry - Whether the zombie should be angry.boolean isAngry()
boolean isConverting()
isConverting in interface Zombieint getConversionTime()
getConversionTime in interface Zombievoid setConversionTime(int time)
setConversionTime in interface Zombietime - unusedCopyright © 2021. All rights reserved.